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This game was an experiment in player controls and art style, playing with the idea of contrast and black versus white.
Several of the mechanics were inspired off the game flOw.
To move, simply move your mouse away from the character. To jump, click the mouse button.
We had more ambitions for this project than we could achieve in the short time we had to work on it and design the concepts,
and we were unfortunate to have people on the team who were not as committed to the project as the rest of the group, and
would never follow through on any responsibilities they might have.
It was a good learning experience and an interesting take on freeing up the player's hands from the keyboard,
and making play a smoother and more relaxing experience.